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ADBLogger
Unity Plugin ยท Android Debugging

Stream, filter, and analyze Android logs live inside the Unity Editor. Stop jumping between tools. Stay focused on shipping.

Product Showcase

Built for Unity Android developers

ADBLogger brings device logcat into your Editor workflow. Pick a device, open a console, and debug with filters, highlights, and alerts that stay out of your way until you need them.

01
One Editor window

No external logcat apps. Everything lives next to your Unity scene and console.

02
Device-first logging

Select the device you care about and ignore the noise from everything else.

03
Signal over noise

Filters, highlighters, and watchers help you catch what matters in real time.

Features that change how you debug

Filters

Cut through the noise

Build precise rules by tag, message, PID, TID, and log level. Toggle filters per device and keep only the lines that move your investigation forward.

Explore Filters โ†’
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Watchers

Get alerted the moment it happens

Watchers fire when log conditions match. Beep, animate the entry, log to Unity, or run a shell command so critical issues never slip past.

Explore Watchers โ†’
Highlighters

Make important text impossible to miss

Color-match patterns in the stream so stack traces, custom markers, and error tokens jump out while you scroll.

Explore Highlighters โ†’
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Why teams pick ADBLogger

Capability What you get
Real-time streaming Live logcat inside Unity with low Editor overhead
Multi-device Detect, select, and manage multiple Android devices
Export Save sessions as text or JSON for sharing and archival
Custom UI Tune appearance, toggles, and layout to your workflow

Start in minutes

  1. Grab ADBLogger from the Unity Asset Store.
  2. Import into your project and open Tools > DivinityCodes > ADBLogger.
  3. Connect a device, create a console, and start streaming.
Ready to debug faster? Follow the setup guide and open your first console today.
Getting Started

Documentation